[settings]
my_peds14Count = 4
my_peds14[0]Model = a_m_m_bevhills_02
my_peds14[0]Model2 = 0x3FB5C3D3
my_peds14[0]Positionx = -1474.321
my_peds14[0]Positiony = 51.14029
my_peds14[0]Positionz = 53.38364
my_peds14[0]Heading = 338.9997
my_peds14[0]Task = 13
my_peds14[0]Weapon = Unarmed
my_peds14[0]Group = 3
my_peds14[0]SeatPosition = -1
my_peds14[0]my_peds_variation = Default
my_peds14[0]my_peds_Accuracy = 60
my_peds14[0]my_peds_Health = 1000
my_peds14[0]my_peds_Armour = 100
my_peds14[0]my_peds_Invincible = False
my_peds14[0]my_peds_DrivingSpeed = 60
my_peds14[0]my_peds_DrivingStyle = Normal
my_peds14[0]my_peds_CombatEngaugeRange = 30
my_peds14[0]my_peds_CanLeaveGuardRange = False
my_peds14[0]my_peds_GuardRange = 1
my_peds14[0]my_peds_VecFallowDist = 5
my_peds14[0]my_peds_seeingRange = 30
my_peds14[0]my_peds_hearingRange = 60
my_peds14[0]my_peds_group_numb = 0
my_peds14[0]my_peds_Combat_Ability = 10
my_peds14[0]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[0]my_peds_can_exit_vehicle = False
my_peds14[0]my_peds_waypoint = 0
my_peds14[0]COMPONENT_FACE_DRAWABLE = 0
my_peds14[0]COMPONENT_FACE_TEXTURE = 0
my_peds14[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[0]COMPONENT_HEAD_TEXTURE = 0
my_peds14[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[0]COMPONENT_HAIR_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO_TEXTURE = 0
my_peds14[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[0]COMPONENT_LEGS_TEXTURE = 0
my_peds14[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[0]COMPONENT_HANDS_TEXTURE = 0
my_peds14[0]COMPONENT_FEET_DRAWABLE = 0
my_peds14[0]COMPONENT_FEET_TEXTURE = 0
my_peds14[0]COMPONENT_EYES_DRAWABLE = 0
my_peds14[0]COMPONENT_EYES_TEXTURE = 0
my_peds14[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[0]COMPONENT_TASKS_TEXTURE = 0
my_peds14[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[0]PROP_HATS_INDEX = -1
my_peds14[0]PROP_HATS_TEXTURE = -1
my_peds14[0]PROP_GLASSES_INDEX = -1
my_peds14[0]PROP_GLASSES_TEXTURE = -1
my_peds14[0]PROP_EARS_INDEX = -1
my_peds14[0]PROP_EARS_TEXTURE = -1
my_peds14[1]Model = a_m_m_ktown_01
my_peds14[1]Model2 = 0xD15D7E71
my_peds14[1]Positionx = -1466.508
my_peds14[1]Positiony = 63.26394
my_peds14[1]Positionz = 53.01171
my_peds14[1]Heading = 27.00011
my_peds14[1]Task = 13
my_peds14[1]Weapon = Unarmed
my_peds14[1]Group = 3
my_peds14[1]SeatPosition = -1
my_peds14[1]my_peds_variation = Default
my_peds14[1]my_peds_Accuracy = 60
my_peds14[1]my_peds_Health = 1000
my_peds14[1]my_peds_Armour = 100
my_peds14[1]my_peds_Invincible = False
my_peds14[1]my_peds_DrivingSpeed = 60
my_peds14[1]my_peds_DrivingStyle = Normal
my_peds14[1]my_peds_CombatEngaugeRange = 30
my_peds14[1]my_peds_CanLeaveGuardRange = False
my_peds14[1]my_peds_GuardRange = 1
my_peds14[1]my_peds_VecFallowDist = 5
my_peds14[1]my_peds_seeingRange = 30
my_peds14[1]my_peds_hearingRange = 60
my_peds14[1]my_peds_group_numb = 0
my_peds14[1]my_peds_Combat_Ability = 10
my_peds14[1]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[1]my_peds_can_exit_vehicle = False
my_peds14[1]my_peds_waypoint = 0
my_peds14[1]COMPONENT_FACE_DRAWABLE = 0
my_peds14[1]COMPONENT_FACE_TEXTURE = 0
my_peds14[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[1]COMPONENT_HEAD_TEXTURE = 0
my_peds14[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[1]COMPONENT_HAIR_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO_TEXTURE = 0
my_peds14[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[1]COMPONENT_LEGS_TEXTURE = 0
my_peds14[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[1]COMPONENT_HANDS_TEXTURE = 0
my_peds14[1]COMPONENT_FEET_DRAWABLE = 0
my_peds14[1]COMPONENT_FEET_TEXTURE = 0
my_peds14[1]COMPONENT_EYES_DRAWABLE = 0
my_peds14[1]COMPONENT_EYES_TEXTURE = 0
my_peds14[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[1]COMPONENT_TASKS_TEXTURE = 0
my_peds14[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[1]PROP_HATS_INDEX = -1
my_peds14[1]PROP_HATS_TEXTURE = -1
my_peds14[1]PROP_GLASSES_INDEX = -1
my_peds14[1]PROP_GLASSES_TEXTURE = -1
my_peds14[1]PROP_EARS_INDEX = -1
my_peds14[1]PROP_EARS_TEXTURE = -1
my_peds14[2]Model = a_m_m_mexcntry_01
my_peds14[2]Model2 = 0xDD817EAD
my_peds14[2]Positionx = -1465.223
my_peds14[2]Positiony = 62.80355
my_peds14[2]Positionz = 52.91413
my_peds14[2]Heading = 48.00001
my_peds14[2]Task = 13
my_peds14[2]Weapon = Unarmed
my_peds14[2]Group = 3
my_peds14[2]SeatPosition = -1
my_peds14[2]my_peds_variation = Default
my_peds14[2]my_peds_Accuracy = 60
my_peds14[2]my_peds_Health = 1000
my_peds14[2]my_peds_Armour = 100
my_peds14[2]my_peds_Invincible = False
my_peds14[2]my_peds_DrivingSpeed = 60
my_peds14[2]my_peds_DrivingStyle = Normal
my_peds14[2]my_peds_CombatEngaugeRange = 30
my_peds14[2]my_peds_CanLeaveGuardRange = False
my_peds14[2]my_peds_GuardRange = 1
my_peds14[2]my_peds_VecFallowDist = 5
my_peds14[2]my_peds_seeingRange = 30
my_peds14[2]my_peds_hearingRange = 60
my_peds14[2]my_peds_group_numb = 0
my_peds14[2]my_peds_Combat_Ability = 10
my_peds14[2]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[2]my_peds_can_exit_vehicle = False
my_peds14[2]my_peds_waypoint = 0
my_peds14[2]COMPONENT_FACE_DRAWABLE = 0
my_peds14[2]COMPONENT_FACE_TEXTURE = 0
my_peds14[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[2]COMPONENT_HEAD_TEXTURE = 0
my_peds14[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[2]COMPONENT_HAIR_TEXTURE = 0
my_peds14[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[2]COMPONENT_TORSO_TEXTURE = 0
my_peds14[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[2]COMPONENT_LEGS_TEXTURE = 0
my_peds14[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[2]COMPONENT_HANDS_TEXTURE = 0
my_peds14[2]COMPONENT_FEET_DRAWABLE = 0
my_peds14[2]COMPONENT_FEET_TEXTURE = 0
my_peds14[2]COMPONENT_EYES_DRAWABLE = 0
my_peds14[2]COMPONENT_EYES_TEXTURE = 0
my_peds14[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[2]COMPONENT_TASKS_TEXTURE = 0
my_peds14[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[2]PROP_HATS_INDEX = -1
my_peds14[2]PROP_HATS_TEXTURE = -1
my_peds14[2]PROP_GLASSES_INDEX = -1
my_peds14[2]PROP_GLASSES_TEXTURE = -1
my_peds14[2]PROP_EARS_INDEX = -1
my_peds14[2]PROP_EARS_TEXTURE = -1
my_peds14[3]Model = a_m_m_paparazzi_01
my_peds14[3]Model2 = 0xECCA8C15
my_peds14[3]Positionx = -1476.734
my_peds14[3]Positiony = 62.49695
my_peds14[3]Positionz = 53.53662
my_peds14[3]Heading = 329.9999
my_peds14[3]Task = 13
my_peds14[3]Weapon = Unarmed
my_peds14[3]Group = 3
my_peds14[3]SeatPosition = -1
my_peds14[3]my_peds_variation = Default
my_peds14[3]my_peds_Accuracy = 60
my_peds14[3]my_peds_Health = 1000
my_peds14[3]my_peds_Armour = 100
my_peds14[3]my_peds_Invincible = False
my_peds14[3]my_peds_DrivingSpeed = 60
my_peds14[3]my_peds_DrivingStyle = Normal
my_peds14[3]my_peds_CombatEngaugeRange = 30
my_peds14[3]my_peds_CanLeaveGuardRange = False
my_peds14[3]my_peds_GuardRange = 1
my_peds14[3]my_peds_VecFallowDist = 5
my_peds14[3]my_peds_seeingRange = 30
my_peds14[3]my_peds_hearingRange = 60
my_peds14[3]my_peds_group_numb = 0
my_peds14[3]my_peds_Combat_Ability = 10
my_peds14[3]my_peds_senario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
my_peds14[3]my_peds_can_exit_vehicle = False
my_peds14[3]my_peds_waypoint = 0
my_peds14[3]COMPONENT_FACE_DRAWABLE = 0
my_peds14[3]COMPONENT_FACE_TEXTURE = 0
my_peds14[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[3]COMPONENT_HEAD_TEXTURE = 0
my_peds14[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[3]COMPONENT_HAIR_TEXTURE = 0
my_peds14[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[3]COMPONENT_TORSO_TEXTURE = 0
my_peds14[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[3]COMPONENT_LEGS_TEXTURE = 0
my_peds14[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[3]COMPONENT_HANDS_TEXTURE = 0
my_peds14[3]COMPONENT_FEET_DRAWABLE = 0
my_peds14[3]COMPONENT_FEET_TEXTURE = 0
my_peds14[3]COMPONENT_EYES_DRAWABLE = 0
my_peds14[3]COMPONENT_EYES_TEXTURE = 0
my_peds14[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[3]COMPONENT_TASKS_TEXTURE = 0
my_peds14[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[3]PROP_HATS_INDEX = -1
my_peds14[3]PROP_HATS_TEXTURE = -1
my_peds14[3]PROP_GLASSES_INDEX = -1
my_peds14[3]PROP_GLASSES_TEXTURE = -1
my_peds14[3]PROP_EARS_INDEX = -1
my_peds14[3]PROP_EARS_TEXTURE = -1
